fix: bug fixes

This commit is contained in:
zhayujie
2026-02-02 22:22:10 +08:00
parent 5d02acbf37
commit 50e60e6d05
15 changed files with 865 additions and 575 deletions

View File

@@ -103,7 +103,21 @@ class SkillManager:
# Apply skill filter
if skill_filter is not None:
normalized = [name.strip() for name in skill_filter if name.strip()]
# Flatten and normalize skill names (handle both strings and nested lists)
normalized = []
for item in skill_filter:
if isinstance(item, str):
name = item.strip()
if name:
normalized.append(name)
elif isinstance(item, list):
# Handle nested lists
for subitem in item:
if isinstance(subitem, str):
name = subitem.strip()
if name:
normalized.append(name)
if normalized:
entries = [e for e in entries if e.skill.name in normalized]
@@ -123,8 +137,15 @@ class SkillManager:
:param skill_filter: Optional list of skill names to include
:return: Formatted skills prompt
"""
from common.log import logger
entries = self.filter_skills(skill_filter=skill_filter, include_disabled=False)
return format_skill_entries_for_prompt(entries)
logger.debug(f"[SkillManager] Filtered {len(entries)} skills for prompt (total: {len(self.skills)})")
if entries:
skill_names = [e.skill.name for e in entries]
logger.debug(f"[SkillManager] Skills to include: {skill_names}")
result = format_skill_entries_for_prompt(entries)
logger.debug(f"[SkillManager] Generated prompt length: {len(result)}")
return result
def build_skill_snapshot(
self,